Haunted Mansion
I received a commission to design four distinct levels for a horror game. The client's vision was for a moonlit mansion with minimal lighting to create a haunting atmosphere, conveying the feeling that the place had been deserted for a long time. The objective was to construct an environment that felt barren and devoid of life.Â
This is a Contract Level Design piece.
Cellar
Master Bedroom
Bathroom
Attic
Paper Prototype of the Second Floor
Paper Prototype of the Basement
Paper Prototype of the First Floor
Paper Prototype of the Attic
My role in the project: Contract Level Designer.